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- on exitFrame
- global chica
- puppetSprite(8, 1)
- puppetSprite(2, 1)
- set the castNum of sprite 8 to the number of member chica
- set the visible of sprite 8 to 1
- set the castNum of sprite 2 to the number of member 1 of castLib "fotos"
- set the locH of sprite 2 to (the width of cast the castNum of sprite 2 / 2) + 486 - the width of cast the castNum of sprite 2
- set the locV of sprite 2 to (the height of cast the castNum of sprite 2 / 2) + 388 - the height of cast the castNum of sprite 2
- set the visible of sprite 2 to 1
- end
-